First download this:https://drive.google.com/open?id=15IoonoL_K5A31scBZoQ0DN4VR_W-PCCnYou will find two files, a picture, and a text file. - Changed xaml to use correct Auto and fill values, rather than hardcoded numbers. A Small Tutorial on XML Editing Specific to 7DTD XML editing is fairly straightforward and requires no training or prior background in programming. Can then just Delete it out of the Mods folder if you don't want it anymore, or need to troubleshoot another modded bit; all without having to backup & edit the games XMLs directly. speed in kiB/s the world is transferred at to a client on first connect if it does not have the world yet. BTW, I don't just run away during horde nights but some of us aren't as good at click and twitch as others so when my design goes south (due to engineer zombies all going to one point I never saw as a weakness) and I bail, I don't want to be dive bombed by vultures. -Changed Create/Edit ModInfo on saving the New Mod Name Box is cleared. 99. Tutorial is here: https://community.7daystodie.com/topic/7653-xpath-modding-explanation-thread/. - Crash when trying to copy a valid loot object. It looks in the registry to try and find out where the program is 7 Days to Die Wiki is a FANDOM Games Community. - I did some tests with more xml files and discovered some oddities in the search trees generated. -Made combo box in the localization window editable for eaiser mod selection. As you are never friend of a dedicated server setting this to "1" will only work when the first player connects manually by IP. New: 5 Different Backpacks Bumbag // 10/12/15 Slots // always Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. This mod has additional modules that can be optionally activated. 1. Now it should be much easier to find things.